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Unread 14 Jul 2018, 09:51   #1
booji
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Join Date: Jul 2003
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Post Galaxy Counted Score

It seems slightly odd that the two team elements of the game are scored in very different ways. Allies are done through counted score, with only the top 40 of however many are in that alliance counting towards the win. Galaxies score includes everyone. This seems particularly perverse as apart from the bp you don’t chose your galmates, whereas alliances do choose their members.

This difference would be most easily rectified by applying the alliance system to galaxies; Galaxy Counted Score. To a very minor extent this is already done; the headline score for galaxies is not the real score as it only includes score gained in the galaxy; those who exile in don’t have their score before they joined the gal counted. As a result, I don’t believe this suggestion should be controversial.

So, what would Galaxy Counted Score look like?
It can’t be exactly the same as Ally Counted Score as galaxy sizes change and unlike allies it is not set by the PA crew. As such I would suggest it works as something along the lines of: Average number of planets in a galaxy – 1, with the result rounded down. So, if the average number of planets in a galaxy were 8.2 then the counted number would be 7. Many galaxies would therefore have two planets not counting.

Advantages:
  • Increase galaxy competition: It will mean that more galaxies are in contention for first, so it will be a more interesting race.
  • Makes things more even: Think of those poor galaxies out there this round with 8 people. They did not stand a chance of gal win regardless of how well they played. Under this system they would have as much chance as gals with 9.
  • Prevents last minute disaster: having less counting planets than a galaxy has in total means that if someone goes super-emo and exiles, someone deletes, is closed, or even simply crashes all their fleet on the last day there is some insulation for all the others in the gal who have worked hard. They still have a chance between them. Yes, there will be an impact, but it would not be impossible to overcome as it is at the moment.
  • Encourage inclusiveness: at the moment galaxies that want to go for first need to kick out any new players, people they are unsure are playing to the max, scanners etc. This is terrible for building community. Having a space or two that matter less could make for less cut-throat galaxies that are more inclined to help new players.

Disadvantages:
  • Encourages flagshipping: the ones that are counting count more, so the focus will be on them.
  • Possible disincentive to help: unfortunately, where a member of the galaxy does not count it is encouragement to not to help and improve them as much as you can. Instead they may well end up being def/escort planets.
  • Looking for friends: conversely on exiles it can be an incentive to exile as that final planet score does not matter the galaxy can hold out for friends for longer.

Please give me your comments, ideas, suggestions for how it could be done better etc. I think that this is a simple and reasonably obvious change to make. But I have to admit that as a result of this round I am a little biased on the issue!
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Last edited by booji; 14 Jul 2018 at 09:58.
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