Quote:
Originally Posted by ChroNOS
2. Allow people to collect roids rather than get them automatically. Having quests popping out before getting roided is silly when you have so many to keep track on now.
3. Tone down slighty the number of asteroids rewards. Increase number of RP rewards instead. We had to chase RP(at least in FL) the whole round to mine our asteroids, and this is a direct effect from having too many roids around now. Even if number of roids rewards is lowered, having more RP early on will only mean more tech tree possibilities/action and less likely to have long cores start.
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2, yes.
3, no. More roids makes the game a little bit more interesting as the stakes are higher in each attack. Instead, reduce research point requirements for the HCT tech tree to compensate so you're not so easily capped.