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Unread 8 Dec 2008, 06:35   #45
newt
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Join Date: May 2002
Location: Blackburn
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Re: re-write the manual for the combat code!

3 posts in a row still, some info on stealing for you, in line with the previous posts of mine!

Issue #2:

LCH (bizarrely) calcs correctly for this situation - for example:

http://bcalc.lch-hq.org/index.php?id...43701228713297

but doesn't for the init 1->20 version of it (see above).

Thruds and xvx obviously still suffer from issue #1 so fail for stealing regardless.

Issue #1:
cba - will follow similar trends as before.

Finally ... just tested to make sure that all the bcalcs do (for example) the following correctly:

10k tarants freeze 6k dragons
10k gryphons kill 2234 dragons
remaining 1447 dragons kill 3076 tarants

They do! So I've now finished trying to find faults with them all now! Hurray!

Also, fairly sure my bcalc works perfectly - if anyone out there wants to maybe code a php frontend for it or so....
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