well, here goes....
intermediate:
- same as beginner, except no 10% cap limit, no roidcap, and no reduction in mining.
- definitely no auto-recall for attacks.
Expert:
- no prelaunch!
- no auto-running of fleets
- something awesome that makes going expert attractive, but doesnt give a big advantage. Might not be something added to expert accounts, but something removed from the other 2 types. Some possibilities are...
- A cool new government only for experts which is better than the rest.
- ability to overburn defence fleets? like r8 costs resources but you can send to your alliance with -1. Or alternatively, alliance members can overburn defence only to expert planets? something like that :s
- standard stuff like maybe enhanced salvage, or bigger mining %, etc.