Re: in-game levels of difficulty/expertise
sounds interesting any ideas for bringing the playerbase up are welcome imo.
You might want to add a trigger like : Once you score hit's the top "40%?" you automaticly get "upgraded" to a normal account. Say after tick 250 or so.
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R22 t/m 26 ToF
R27 t/m 28 CT
R29 CT BC
R30 BREAK
RuBBeR has a speCTacular aura about
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