Re: in-game levels of difficulty/expertise
Providing that its balanced out, I have to say this is an excellent idea. One of the problems with PA is certainly the amount of activity that's required. I just fear that there might be a whole bunch of indestructible (unless calced wrong) support planets out there.
Maybe their fleets should have to stay at home for 2 ticks or so after landing at home, to make fleetcatches possible. And the auto recall should probably be at eta 2 or something.
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Seraphim
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