Thread: R32 Shipstats
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Unread 19 Jun 2009, 16:39   #177
Psi_K
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Re: R32 Shipstats

Quote:
Originally Posted by JonnyBGood View Post
Heh, this is utterly irrelevant. So utterly irrelevant you clearly don't have a ****ing clue what you're talking about. Giving them an e/r of 10 would just mean they're 10% less likely to get frozen. An e/r of 20 means they're 20% less likely to get frozen. Their e/r is like that so in the actual game it won't be excessively hard to emp them. I could raise it back to like 30 or 40 or something but in reality this really doesn't make that much difference.
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