Thread: R32 Shipstats
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Unread 19 Jun 2009, 10:30   #163
Kargool
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Re: R32 Shipstats

I feel that the stats with structurekillers in the attackfleets will just alienate a lot of the players who dislike structurekillers even more than before. Structurekillers have been the issue of huge debates before, and have also been the discussion for much pa team interventions.

Last time structurekillers got modified down to 10% since cov-ops were far more dangerous against structures, and there has also been debates before about structurekillers in attackfleets.

Everyone was happy with how structurekillers were not put in attackfleets before, but now you put them back in, thus causing a lot of people to even contemplate not playing a round with them as it is now.

Now, you can argue the merits of the structurekillers till your face turns blue and Light starts to look attractive, but the end of the line is that there are many players who clearly dislike them, and don't want them to be an "active" part of the gameplay. Before, if you want to use structurekillers it requires something extra of you to use them. And people were atleast content with that situation. So please reconsider instead of alienating people with this suggestion and put it back to the way it has been.
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