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Unread 19 Oct 2017, 11:40   #8
Kaiba
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Re: Undo the roid cost change!

Quote:
Originally Posted by CBA View Post
This is EXACTLY why they changed the init cost. So people couldn't Init roids and have 0 interaction with other players. Try playing minecraft solo or something if you want to play brain damaging game that uses as many cells as watching paint dry
So i cant play defence interacting with people who attack my alliance/galaxy?

The game now forces me to launch attacks to stay in touch with others. Why was it such an issue for the prevuous 70 odd rounds?

Not everybody likes attavking and it wasnt a pre requisite of playing. Just like we have dedicated scanners. Now if i want to int beyond 300 roids it is not cost effective making a legimate playstyle redundant.

Would you like it if they increased the cost of ships the more value you had?
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