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Unread 1 Dec 2014, 00:15   #176
Blue_Esper
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Join Date: Jan 2010
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Re: XP is broken. fix it

Quote:
Originally Posted by Kaiba View Post
Baggy how many mcs did you have out of interest?

What was your rank before and after the land??

Have you landed lots of attacks since??


As regards to what Forest comments on if these escorts are 9 reasonable sized planets and 1-2 nubs why are you not defending against the nubs if you know the big guys will recall??

What I can't phantom in all this the insistence that every land or def must clean or a positive result on the bcalc.

All these xp planets have below average roids and no resource based cons so there value production is majorly stunted. You as a value planet are permantly outgrowing them and each time they try and land if you make them lose fleet doing so you gain salvage and there attack fleet shrinks. Eventually it's at a point where they cannot land you anymore.

This is how FOCKERS were always dealt with (as much as loved them they were pretty much a limp cock after tick 700) and I can't understand why the same doesn't apply now.

You chirp on how it's a war game but you are unwilling to actually fight them.
pods + 150k banshee will land 100% of the time vs another xan. you dont need a great deal of value to have that. salvage doesn't cover the amount of damage 150k banshee does in return for killing that whole fleet. as a value planet you just can't defend solo vs that
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