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Unread 6 Nov 2006, 01:41   #98
Kargool
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Re: What have alliances turned into...

Quote:
Originally Posted by ChipZ^
In normal alliances (well im using eX as an example) knowing you have prelaunched incs on ur planet gives u absolutly no advantage, other than knowing your going to get attacked.

No defence is organised until the ships show up.

Defence is a first come first served basis, no defence is reserved. Any allaince that uses your policy of reserving fleets needs to check that their command staff arnt retarded.

P.S Was this "reserving of fleets" done in omen when u were HC??
Cant really say, i wasnt dc'ing much last round. Id like to point out that out of the top 10 defenders in Omen last round were 8 players from TGV.

For us this system works and have worked for a long time. Maybe now as the "cat is out of the bag" alliances will be abit more aware of it, but its a given fact, when the waves starts to pour in, you can actually send eta 9 defence the tick before on eta 8 incs just because the probability of the eta 8 fleets to show the tick after is so high. With added intel on when alliances launches their attacks (and thats not hard to provide either) this also gives defenders advantages.
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