Quote:
Originally Posted by Phil^
back at pa's peak there were several servers working in parallel on the tick, a different ( compiled ) language as opposed to an interpreted one these days, and a different database engine; not to mention a far more simplified ticking algorithm with less to do and less data to retrieve in order to process each planet.
Its not as simple as you would like to think
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well for a decent coder its easy but well, decent ones doesnt got time for a dieing game i guess