Quote:
Originally Posted by AdmV0rl0n
Change salvage.
Make the % a bit higher - and make it dependant on size. So if a larger player bashes a smaller one, in simple terms increase the salvage amount for the smaller player. This reduces bashings.
Further, allow wreckage.
Wreckage would be a % of salvage that could be cannibalised. This would allow any player not just Zik to build up fleets of vessels other than their own type. Again, apply a percentage system on this so smaller players get a bigger foot up than larger ones, and where people being bashed can turn round and recover.
Allow players the choice on taking salvage or wreckage, and make wreckage slightly more costly of the two to utilise.
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the general theme is this post is already done.
Score Modifier = 50%*(1-your_planet_score/average_top20_planet_score)
Total Salvage
Total Salvage = base_salvage * (1 + race_bonus/100)) * (1 + score_modifier/100)
In general, smaller people get more salvage. also, 50% is pretty high