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Unread 25 Mar 2009, 02:54   #14
GReaper
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Join Date: Mar 2001
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Re: Lights Observations

Quote:
Originally Posted by DunkelGraf View Post
Why is everybody stating that certain features are not good for NEW PLAYERS?
Is it really that complicated?
Yes, it's awful. Take a look at covert operations for example:

Quote:
(50+5*min(security_guards/(total_asteroids+1),10))*(1+(%security_centres*2 + %government alert bonus + %population security workers)/100)
Too much stuff in this game involves ****ing formulas and there are no ingame tools to make these things simple enough to understand. Why can't I just perform a scan on a player and have some buttons to click to calculate the odds of a successful covert operation with a particular number of agents? It's not really a complex formula, but anyone starting the game will instantly wonder why they're playing the game if they have to calculate so many different things.

I had to read the manual just to find this information out, because the game itself doesn't even bother.
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