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Unread 24 Mar 2009, 22:18   #11
Light
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Re: Lights Observations

The main point of the rant was that everything thats been implemented in the previous rounds needs streamlining and looked at, to make it all less complicated.. It wasnt intended as a 'these are my suggestions', more of.. Ask these questions or review if these additions are actually working as intended, as over the previous 30 rounds so many things have been added into the game with no direction or real after-care; which has resulted in everything getting more and more complicated.

However, i'll go over your points:
Quote:
Originally Posted by _Kila_ View Post
#1 Races
Why should we have 1 race and a tech tree you specialise in? why shouldn't we keep it this way? It's less confusing for newbies who will get a bit of everything and then just suck...
The main reason would to having only 1 race and a tech tree you specialise in, would be to give the user 'choice' and give them the ability to choose (specialise at the correct time, rather at start up where they dont even know how to play yet). You could still have NORMAL, EMP, STEAL, CLOAKED ships.. Just you'd be able to specialise your planet how you wanted it.

I'm always against forcing users to make a major choice before they've even logged in.

Quote:
Originally Posted by _Kila_ View Post
#2 Constructions
They're fine. Yes FCs are very strong, but with the cap, other ways of playing are more viable (dist-whoring), even for those who decide to max FCs.
My main point against constructions (and research) was not the constructions themselves but the formula to work out the ETA time to build constructions.. Its overly complicated.

On the topic of FC's, i personally think they are over-powered and shouldnt even be in the game. The resource and roid system needs a change where each resource in the game has a reason to be there.. Making mines more important as you shouldnt just want a 1% increase in every resource but instead more metal/crystal or eonium depending on what you want to do/build.

Quote:
Originally Posted by _Kila_ View Post
#3 Covert ops
Cov ops are good as they are. Maybe 10 rounds ago they were broken but I like the current system.
I strongly dislike Covert ops, however, as ive never actually used it.. Its not my place to change it.

Quote:
Originally Posted by _Kila_ View Post
#4 Production
I agree with the bit about hiding prod, but the way the current system works is good; maybe PA team should just turn on the feature that disables prod hiding. The old system had huge flaws which this one doesn't (top players having half their score in res and being able to build whatever ship they need when they get incs in 4-5 ticks.) This also encourages people to build more than just 1 of each factory and then spam FCs/amps/dists.
My question regarding Production was meant simply as a suggestion to what type of questions zPeti should be asking himself or Appocomaster when judging what needs changing. It wasnt intended to state that Factorys are a useless addition, more than they should be questioned regarding there effectiveness and what they bring to the game.

Quote:
Originally Posted by _Kila_ View Post
#5 Prelaunch
Pete is trying to get more players in, and you're going to try to make it so that the less hardcore are penalised? If you know how to play, seeing prelaunches on your jgp is a pretty great advantage. Prelaunch is fine as it is.
Again, i wasnt trying to say that it should be penalised more, just that it should be reviewed.


The main point of those 15/16 questions wasnt to offer suggestions but was more aimed at what zPeti should be asking. Nearly every feature in PA has been altered since its creation with many having multiple new additions made to them making it more and more complicated (needlessly complicated). While, hardly anything has been taken out of the game.. even if it got made obsolete. I'll quote the end of that rant, as that kinda sums up what i was getting at

Quote:
I could go on with this crap but at the end of the day thats what you should be doing zPeti. Question every single addition to Planetarion which has been made since Round 1 and if the answer isnt to your satisfaction, change it. The thing PA is missing is vision, as every single round PA Team changes its mind on what it wants to do and it results in a huge mess.
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