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Unread 8 Jan 2015, 09:56   #17
faux
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Join Date: Oct 2010
Posts: 6
faux is an unknown quantity at this point
Re: Artificial Intelligence

Hi
If the bots should take the attacks on smaller planets (<universe mean) the bots should be mximizing based on constraints; Other than automatically deciding strategy for the bot, I don't see any problems with creating a AI. For a AI/bot the target will be to maximize score. Depending on what the actual strategy for a specific bot the way it should prioritize would primarily strategy type (agressive attacker, defender, scanner and/or cominations of these) secondly on data available (ie scans, tags and so on)

To not get a runnaway bot they could be set to only attack other bots, minimizing accumulation of roids, resources.

Otherwize, I'm agreeing with Spinner.
Cool project.
Seems like a lot of coding.

so good luck.
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