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Unread 13 May 2009, 15:18   #7
Munkee
Dictator
 
Join Date: May 2007
Posts: 634
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Re: in-game levels of difficulty/expertise

Im all for making this game more playable for begginers etc.. but imo these suggestions are just a bit too "noob friendly". The skill in this game is what keeps me addicted. Everyone makes mistakes, everyone crashes something at some time.. for me that is a part of the game. My round sucked so far so i deleted thinking i would take some time off and come back next round. But i decided to rejoin and play a different race. The late signup bonus are really great and if you upgrade you are pretty sorted before protection ends..the fun is still in the game for me and i cant wait to get attacking again.

I think just adding all these safety/protection features just makes the game pretty boring. For me.. PA is a you get what you put in but you need to just accept that its not always going to go your way. I dont see the problem being solved by restricting/adding features on to account, the simply problem is giving people a place to learn. Perhaps have a practice game running on one server and the full game running on another.

I enjoy how accounts atm are playable, i dont want to be attacking people who have accounts that seem a bit noob within the same universe.
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