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Unread 22 Jun 2009, 14:26   #85
HRH_H_Crab
Jazz Maverick
 
Join Date: May 2007
Posts: 333
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Re: Should SKs be changed for R32?

Quote:
Originally Posted by Zoro View Post
More players will leave if this decision is passed
I personally have no intention of playing next round, but I promise you this:

If they create high armor SKs with the same classes as pods, and massively increase the effectiveness of the havoc covert op, then WILD HORSES (tm) will not stop me from signing up a planet!

That would be more fun than a barrel of monkeys with dynamite strapped to their backs!
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