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Unread 23 Jul 2008, 16:23   #22
mathematician
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Join Date: Jan 2007
Posts: 52
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Re: Alliance Flags, (New) Battlegroups, and in-game politics system

this game is hostile to casual players and newcomers:
- a single mistake (crashing a fleet or running into a fleetcatch) can ruin your entire round
- if you don't spend xxx h per day in irc, you will be regarded as inactive and exiled around, until you end up in a dead galaxy
- newcomers who try out the game will soon find themselves on the receiving end of incomings, they get bashed and then quit.
- all new suggestions which favor the lower end of the playerbase will be rejected by the expert players who fear running out of targets and/or easy roid "farms"

if this does not change, PA will continue to get less players every round.
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