Thread: Marketing
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Unread 17 Apr 2009, 17:57   #28
[JungleMuffin]
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Re: Marketing

Quote:
Originally Posted by JonnyBGood View Post
Back stories are important. Let's face it most people sign up to an space-based internet browser game are going to be somewhat nerds. Being able to read about something and feel like you understand what it's about is a great way of providing the initial "hey cool" factor which gets people involved in the parts of the game which can actually provide lasting interest.
Indeed, allthough i think, people may be lonely, but not stupid. A person who signs up looking for an online sequal to the dune trilogy, arent gonna stick around when they see PA is a space ship version of a contact sport. Imo the nature of PA is a competitive/team oreinted game, so your target market would be people who fit into that type of category. WoW players, Dream Team fanatics, egotistical arseholes. Theres no point putting time and effort into attracting a specific type of customer, if the product they are looking for in the first place, is not Planetarion.

Yeah, getting customers in is half the battle, but its just as important to keep them. Dressing the game up as something its not, i dont think is where we should be headed.
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Quote:
Originally Posted by JonnyBGood View Post
Can people please stop pretending they have no chance of winning at tick 300, you just end up looking retarded later.
^^^^ Can you blv that sh*t?
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