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Unread 22 Jul 2008, 19:50   #12
SpaceMonkey
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Join Date: Jul 2005
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Re: New Quest Structure

I like it, easy to implement, loses the light factory for ETD, and above all understandable.

Some of the details might have to be tweaked but that's fine. A slight change I would suggest is to the first quest. Rather than initiate 3 of each roid it should be at least 3 of each roid.
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