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Unread 30 Sep 2010, 15:56   #99
t3k
The Video Guy
 
Join Date: Jan 2009
Posts: 1,279
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Re: Alliance Size for next round

hey, I object to your 80-100 insinuation, marka!

We peaked at 81 active members, at which point we kicked a scanner from tag to make room for another player with more value (when we went to war with newdawn). Bee (hafstad) was NFI for the first few hundred ticks then emoquit after falling out with Patrikc over being reprimanded for attacking whilst fleets were grounded (or something similar), mykool was in NFI for about a day pre-ticks but went to app in favour of their cr/bs strat, varok crashed and was removed. elviz quit tag apparently because of the vacmode thing, but it was probably more to do with the fact that he found out HellKicker might be the father of FF's baby.

Smaller tags are DEFINITELY easier to manage (with the same number of people doing the managing ofc), but as has been mentioned previously, the 'value' of each player is dramatically increased and so alliances with smaller tags will suffer more from any instances of crashing/inactivity/poor play than a larger tag with 'spare members'.

Irrespective of alliance size though, the curtailing of members that can contribute score to a tag is ultimately ridiculous. Sure, it lessens the impact of a top player royally buggering up - but surely you SHOULD be punished when you cock up?

Smaller alliances are easier to organise, but harder to maintain over a whole round simply because it requires more from each individual. In today's climate most of us have real lives with jobs, partners and weekends have greater significance than "no school", so putting as much effort in is, given the rewards on offer, not worth it at all.
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