Re: The final word on how roiding works (!)
Quote:
Originally Posted by zebra
Another odd thing is:
two fleets from same planet:
Fleet 1: 10k value (enough pods to cap 99 roids)
Fleet 2: 90k value (enough pods to cap 1 roid)
If they land same tick on a planet with 400 roids, 100 roids will still be capped even though it seems like
Fleet 1: (.1)(.25)(400) = 10 (max of 99, 10 are capped)
Fleet 2: (.9)(.25)(400) = 90 (max of 1, 1 is capped)
11 should be capped.
So always send one pod with your escort fleets, in this example if you didnt you would have lost 90% of your roids.
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If this is true, there is a bug. Please supply actual battle reports where this happens.
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