Quote:
Originally Posted by No Dachi
You're welcome to pick a planet from the previous page.
Lakhim
You'd be trading a short-term loss for a slight long-term gain, but it might work in the correct circumstances. SoL is always going to be most dependent on the number of civic structures you build (parks, police stations etc), the GDP per capita and the number of commodities in circulation on your planet (buying commodities off of other player planets will be a good way to increase SoL).
This works out pretty much the same for communist/socialist worlds. GDP per capita still represents the amount of wealth in total that's being divided equally among the people. Government investment in the people is still represented by the construction of civic structures like parks. Exotic luxury goods are still represented by the buying of commodities, etc.
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Okay, so we don't have any real control over the social programs, right?