Re: Regarding Sk´s
Sure, let's spend less resources on ships and more on hiring engineers! And while we're at it, we can also over-complicate the game with no real reason except SKs hurt!
Oh oh, plus we can add a whole new research tree dedicated to construction speed! Or maybe another one for research speed! Just in case someone gets covopped and losses research ticks!
Stop your whining. SKs in the main attack fleets will just add a bit more difficulty to the big planets staying on top. Isn't that what we really need? Or do we want another boring round?
__________________
Ascendancy - Land'n'Crash Inc.
|