Quote:
Originally Posted by Mzyxptlk
Capping the amount of incs an alliance can get: for the love of god please don't. How many incs alliances can handle varies a lot, and whatever cap you implement will hurt low ranked alliances way, way more than top alliances. In addition, high ranked alliances can send more value in fewer fleets than lower ranked alliances, making the number of fleets a bad measure.
|
There's no cap in what I suggested, there's just a cost involved for every alliance that joins a war.
About the fluidity: naps are still fluid. Don't see a reason to regulate that. It's blocks/wars that need something done.
The idea isn't perfect (yet), as i said, it's just something I wanted to put forward.
I've spent some time thinking about how we could avoid these godawful block-bashes and have consistently come up empty. As it stands: there's nothing negative about being part of a block. This is something I'd like to see changed.