Quote:
Originally Posted by Kargool
... So why not limit the amount of research labs you can build to 10?
Obviously, if there is some change to the techtree or anything else, it would have to be adjusted.
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I would prefer another solution to this problem:
If you already have build the maximum # of structures, you should be able to remove one of your choice for the costs of building the last structure so that you then can build another type of structure, where you again have to pay the same costs.
This would allow everyone to correct errors he did in the early stages of the game ... and allow building up to 20% research labs ( 50 of 250 ) until he has researched everything he needs without having to ask someone to use structurekillers on his planet to get rid of them later in the game
MfG, MEX