Thread: Alliance Size
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Unread 3 Mar 2012, 20:24   #42
BloodyButcher
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Re: Alliance Size

Quote:
Originally Posted by SantaCruz View Post
unlimited would kill pa within the first round. An alliance like ultores will take off and start winning. Instead of a huge block with ct/nd/fang/xvx etc etc 2 of them will just "merge" for a round. Which in the end would probably kill both alliances. Ruining everything you worked for.
Having man 50 tags with 50 counting. (Cause really if they are in your tag they should count to score) This would force the rest of top 10 alliances more players. Yes they would still block. It's hc's that block and ruin the round with politics not the tag limit.
Smaller tag only means more players in other alliances. ultores/fang/xvx had 70 members (give or take) last round. The 6th place alliance had 40. Explain how that's a good thing.
ultores + 20
fang + 20
xvx + 25
ct + 30
nd + 20
that's already 2 tag and 15 members towards another. with the alliances now that give top 10 new meaning
Then remove to merge option, and reshape the way alliance score is counted.
Fairly easy way to move around the chicken tactic of merging.
Im sure most allies wouldnt merge into a bigger one to gain some symbolic ranking
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