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Unread 29 Apr 2009, 12:26   #15
Light
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Re: Tick Plans Required

Quote:
Originally Posted by Zeyi View Post
Light, you do realise people change their tick plans round to round based on stats/goverments/salvage/round length... so many things.

I can understand making a generic tickplan, but making lots of high detailed tick plans which will be useless in R32? Why, oh why!?
Thats why my tickplan works for every goverment and race... Offering you to pick your tickplan, it doesnt look at the stats and choose the best combo's, you still have to do that, then pick what you want Pure FI/FR-DE/CR-BS for the first night.

I dont see how round length alters your first 72ticks.

Im not making a generic tickplan, im making a tickplan which updates itself to your needs and shows you the best options.

Thats the whole point of my tickplan, you input your Race/Goverment/Init-To value(default/recommended 300)/class of ship you'd like for the first night/and what ticks you'll be offline.. Then it'll make you the most optimised tickplan for you.

Every round, in every alliance.. I always hear the same question "what do i research/construct at the start?".. So all im doing is giving everyone who wants it, a pretty good tickplan for whatever they want to do. Even if it doesnt give the 100% best start, it'll still be better than new players/inexperience players just guessing.
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Last edited by Light; 29 Apr 2009 at 13:32.
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