Quote:
Originally Posted by [DDK]gm
implementation last round was to reduce the number of asteroids in the uni, more would be nice
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The forumla change have been done wrong twice in my opinion.
1500 + 125*existing roids + 1.04^existing roids
This would be so much better, and i'm not very good in math and spent the whole 5 min making it
*if you wanted to be really smart about it you could ad in a variable about tick so the further you get into the round the higher amount of roids in the start you could init. (like affordable to 700 roids with a 3-4 day payback late round)
**or link it to uni avg roids to lvl the playingfield for late starters