Quote:
Originally Posted by Kjeldoran
I've played it quite alot of times and I used to play SC I plenty of times aswell back in the days. Please do tell me how it is so much different?
- Still the same 3 races
- Still the same 2 minerals to gather
- Still the same basic units (ok, each race has several new units)
- Still the same upgrade of unit defence, attack and buildings
- Still the same race specific tech like: - Terran still need to put marines in their bunkers
- Proton still need to put those power crystals everywhere to power their buildings
- Zerg still has to build in close approximity of their base, on specific soil.
It just looks alot better and the races have some new units and upgrades.
Rgds Kj
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The game is a lot less micro-intensive due to bigger control groups, stacking commands, etc. Also, 2 gas at every base in the new maps have changed the gas dynamic a lot. Zerg queens means they have to exp a lot less than they used to. High ground advantage is nearly gone, especially late-game. Also, all races seem to have more mobile units than they used to, except zerg. They also lost their strongest defensive unit in the lurker. A lot has changed, atleast concerning competitive gameplay.