Thread: ticks?
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Unread 21 Mar 2007, 00:05   #12
GReaper
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Re: ticks?

It would be nice if the ticker was faster, but I believe this isn't the main problem.

Many parts of the game being locked up during a tick is a problem. Players can't use resources during a tick, move fleets, etc. This is bad coding and should be addressed.
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