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Unread 29 Sep 2011, 19:19   #48
TheoDD
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Join Date: Aug 2009
Posts: 707
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Re: Planetarions current political situation.

Quote:
Originally Posted by Blue_Esper View Post
I really like ManiacMagic's idea of having more planets under your control. it would definitely make attacking easier, increasing the number of targets without increasing the member base is just what this game needs (spread out the farming).
Here is how i would like it to work...

When you sign up you're given your 4 planets which can all be buddy-packed but not in the same galaxy as another of your planets.
you can run how ever you like each with its individual constructions but all the research is pooled, with up to 4 different researched undertaken at the one time (obviously if you do this it wont be as fast).
you get 4 fleets, remove base fleet.
in order to defend yourself you must have a fleet either 1,2,3,4 at that planet.
you can still send to alliances and stuff but that would leave one of your planets open for attack
a planet can hold up to 4 of your fleets so you could effectively have a main planet then 3 others...which is pretty much the same as it is now.
Planet income is combined into a pool for you to distribute how ever you like.
(doesn't have to be 4 planets can be any number)
what happends if you prod ships at a planet and it doesnt have any fleet available?
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