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Unread 7 Jun 2009, 11:46   #21
Veedeejem!
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Re: All for 1 and 1 for all (ETA)

I like this idea, has to work well with stats though.
7 ticks attack for all fleetclasses / eta 6 def ally (so you get 2 ticks to defend which is better imo) / eta 5 galaxy def.

Would make the game a bit faster and create more ways to fake / send creative attacks not confined to a single class / eta
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