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Unread 15 May 2010, 15:58   #78
Sun_Tzu
Arrogant Fck
 
Join Date: Jun 2002
Location: Helsinki, Finland
Posts: 1,031
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Re: Alliance player limit

Quote:
Originally Posted by HeimdallR View Post
Well it does matter cause we all are supposed to start on a level playing field.
Where does it say that this level playing field is supposed to extent beyond each planet having the same resources at the start and each player and alliance being bound by the rules of the game?

If indeed the requirement would be to level the playing field, then any experience what so ever would be against this sentiment. In fact, being in an alliance gives you an unfair advantage over a new player who signs up for the very first time.

Who's to say when the field is level? What measurements are to be used to determine this? Who benefits from this? And why should those for whom the solution is not tailored be made to suffer?

Why should your alliance, with your style of play, be nurtured above all others?

Would not the best option, from a competitive standpoint, be to allow as great a selection of tools and capabilities to be used in order for alliances and players to try and gain an advantage, so that the alliance which wins the game is the one which has played the best overall round?
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