Re: Research/construction suggestions
I agree that there is a lot that you can do in order to change the way in which constructions work in this game as has already been discussed in the construction ....... thread
In relation to your point I dont like the idea of having a flat cost its too open to abuse maybe a cost related to the number of asteroids you have already or to your income per tick.
For example it could be 750 of each resource * (Total income per tick)/7000 or something or possibly 750 of each resource * total roids over/100 or something of that sort.
Im not sure how you would like to work construction queuing how many could you have in the queue what if you dont hav enough resources when you have to start the next construction.
I like the idea of linking constructions with research but dont abolish HCT thats what keeps the big planets from getting incomes hugely bigger than everyone elses quickly. Just my views
Any thoughts?
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