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Unread 6 Mar 2008, 19:10   #34
Sun_Tzu
Arrogant Fck
 
Join Date: Jun 2002
Location: Helsinki, Finland
Posts: 1,031
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Re: Remove the scan tech tree

My suggestion wasn't meant to be implemented for this round, imho the only solutions that can be implemented for this round are make-shift solutions such as the one you propose, but the danger is in leaving such a make-shift solution in place, as they tend to be left in place, screwing up the game yet a bit more in the long run.
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