View Single Post
Unread 12 Jan 2005, 15:52   #8
Fluffie
, Mr. Fluffie
 
Fluffie's Avatar
 
Join Date: Aug 2001
Posts: 2,273
Fluffie is a splendid one to beholdFluffie is a splendid one to beholdFluffie is a splendid one to beholdFluffie is a splendid one to beholdFluffie is a splendid one to beholdFluffie is a splendid one to beholdFluffie is a splendid one to beholdFluffie is a splendid one to behold
Re: The Character Sheets

Name
Fluffie

Race
Terran

Gender
Male

Age
Fluffie's real age is unknown, but he appears to be somewhere around 50 years old.

Appearance
Fluffie is a male, about 1.90 metres tall and weighs around 70 kilos. He has slighty more muscles than the average person, but doesn't appear to be a big, bad-ass strong bully. Instead, he seems more of a runner, a speedy and agile person. That is, one would think that if he actually saw his body, because usually Fluffie wears black cloacks and robes (he wears black because he hates white, since that was the colour he used to wear as a Terran Marine), unless it is a special occasion, for which he will wear the appropriate clothes. In battle, he tends to wear clothes that will leave him maximum agility and movement.
Fluffie's skin is a bit pale, however it can be tanned if he spends time outside. His hair is black (now with white stripes going through it as he is getting older) and curly (the curlyness is fading away because of his older age, it tends to just be thin and hang down, coming down to his shoulders). His eyes are blue and his nose is a bit small and his face thin (with rimples beginning to form), his cheek bones are seen in his face. His ears are of normal size, while his hands have rather long fingers. His normal sized feet are usually entirely packaged in black boots.

Personality
Fluffie has a strange personality. It is hard to desribe, but it comes down to a few things.
1. He does what he thinks is right.
2. He is loyal to persons that he thinks of are worth his respect and loyalty.
3. He can change his mind within seconds and suddenly persue goals which are very different to his previous ones.
4. He tends to finish his missions and not give up easily.

Ranks
(old) Besilon Emperor
(ex) Alpha Squad Commander, White Battalion
(ex) Freelance Assassin
Psychic Horseman of War
Master Psychic in the Psychic Academy

Skills & Abilities
White Marine
Handling all kinds of weaponry, basic technic skills, basic vehicle handling abilities, increased strenght, agility and speed, longer life (exact lenght unknown), a very big will, tactical thinking, commanding, a lot of basic knowledge, history knowledge and other skills a Marine might need.

Assassin
Stealth, short bladed melee weapons, longer ranged weapons, infiltration, advanced technology abilities and other skills Assassins might need in these days.

Psychic
1st Class Telepath, 2nd Class Telekinetics Diploma, 2nd Class Televelotics, Adv. K5 katana handling, wild-psycher.

Psy 'Attacks'
Mind Breaker
This psychic attack is based on telepathics. It affects a large group of people, how many depends on how much 'power' you put into it.
The effects of this attack are that all who are affected by it will enter a dreamlike state, which is based upon their fears and nightmares. It will drive them mad and that is where I come in again. I can save them from it, but they will then be under my control, for a certain period of time or until they manage to break free. If I however do not choose to set them free from the dreamlike state, it might drive them mad for ever or, in the worst case, kill them.
This attack can be combined with the K5, which's crystal will greatly enhance the effect and the area of effect of this attack.

Shadow
This isn't an attack, but more a ability. Shadow combines Fluffie's past (being an assassin) with his present (being a psy). If 'activated', this attack will enter the minds of people around Fluffie, unnoticed and once in their minds, it will delete any thoughts of hearing, seeing, sensing or noticing Fluffie at all, making sure Fluffie stays undetected when for example sneaking into a highly guarded place.)

Wild Psychics
This is no attack at all, it a different a new kind of field for the psychics. It is a power which can be about anything and which can do about anything. Wild means that you can do particular things, or anything, without having to follow any courses. Of course, if one were to combine this with the knowledge of trained psycher, one would be able to use the great power of a wilder with the knowledge trained one, the effects could be devastating.

It is however, less 'precice' and less 'fine' than trained psychics, but can be very powerfull..

Weakness
Fluffie has only encountered magic a few times, the times he fought along side with Darkling. Having not learned or encountered it other than that, he cannot sense the use of it, only see the effects and try to react them as best as he can.

Oh and he is getting older nowadays, he's around his fifties now I fear, which I'll have to work in into his appearance. Less agile and so, though he tries (to pretend ) to still be as good as he was in the old days. He still is I hope, only in other ways.

Equipment
Adv. K5 katana
Gene-Gun
Modified Heavy Plasma Bolt Rifle/Blaster
Adamantium Armour
Reality Goggles
Illusion Suit
Phasing Belt

Technologies
There is one particular technology that Fluffie has developped, which is called phasing. This allows you to move through all solid things, but it only lasts for a limited time till the capicitor has to recharge. You are invurnable to all damage, unless it comes from energy weapons.

Fluffie is the only person on Shraan who has access to this technology.

History
Fluffie has a long history, which begins in the Sol System, on a planet called Earth. It is a dark and blurry history, filled with dark secrets and horribly facts, which should not be known to any man outside the Terran Military Top.

Fluffie was part of an expirement, to create new and better soldiers, by genetically enhancing them. They would be stronger, more agile and faster than the normal person. On top of that, they would have no relatives, as they were born inside the army. Their squad members were their families and thus they would do more to fight, they would fight to save each other, as well would they fight for who they saw as their parents, the military top. In addition to all the before, they would live longer than any other human being and they would grow slower, aging only on a very high age. The long life gave another con, they would have more time to learn and study about different fields of subjects, so they would be able to utilise more means to reach their goals.

The paticular battalion Fluffie grew up in was White Battalion, one of the earlier projects, if not the first. They had a good education and already were thought to be better than most other normal squads around, even before they had seen any action outside their barracks. It was when their (normal human being) commander thought that they should be put to the test, that they were sent to a training excersise on a desolate desert planet. They were sent out, with less numbers and weaker equipment that the normal opposition.

They won and won with a massive victory, only 2 of their members had fallen. Fluffie had been the main leader in the operation and after his superiors saw him serve well, they made him the Alpha Squad Commander.

After his promotion and the return to their barracks, Fluffie continued learning and training with his squad, after the desert training, they wanted to become the best of the best, as they were born with a wish to be the best.

It was after a bunch of real life operations, which turned out too easy for White Battalion and more training excersises, against Commando Units (which Alpha Squad gracefully won) that they were sent out on an operation, which would be another dark and black day in the Terran's history.

It was on a remote planet, so remote, it wasn't mapped on most of the starmaps. The surface of the planet was completly deserted by all human life, rocks, deserts and a few forests where the only life there. And of course the research centre, secretly financed by some renegade factions. White Battalion was sent out to intevestigate and clear up any hostiles in the sector.

It would be the downfall of White Battalion and not even by the renegades' hands.

The Alpha Squad was backed up by the three other White Squads, Delta, Beta and Gamma. There had been Charlies, Echos and Falcon squads before, but those had proven to be less skilled and perfect than the remaining four, something went wrong in the modifying. Thus, they had been removed to another Military Section, where they would still serve their purpose.

Probably as test subjects. Fluffie thought that they would be used as lab rats and he believed that it was wrong. But, he did not dare to go against his 'parents' and thus he kept silent the entire time, not wanting to look as if he wasn't loyal.

But, back on the remote planet, the three latter squads of White Battalion had already secured the perimeter of the research centre and the entrance. They had encountered no defences, hostile units or any other signs of hostile present. If they thought this was strange, it was even stranger that they encountered the centre unpowered and the entrance heavily secured with a containment lock. Not entirely sure of what to do, they contacted the Heavy Cruiser in orbit, requesting further advice. They were ordered to get in that building, they would sent extra equipment over with the Alpha Squad, who were about to launch.

Later that same day, they were rapidly advancing into the centre, still not encountering any hostalities. Getting slightly worried, Alpha Squad's leader Fluffie decided it would be best if they quickly finished the sweap through the building and then reported back to the Executer, their command ship. All was going well, the centre, which turned out to be a Bio Lab, was totally deserted. With only one section left to scout, Fluffie sent over the Delta squad.

As soon as the chooses squad arrived at the Containment Location, the only unscouted part of the centre, they found another lock. Again they contacted the cruiser and again they got orders to continue. So they did and only a few seconds after they did, screams were heard, shortly followed by gunfire and other sounds of a fight. Five minutes later, Delta Squad was hailed, but they did not reply.

The remaining Marines on the planet contacted the Exectuer, again, requesting backup and further orders. They were denied backup and ordered to clear up that lab, the captain seemed to want them to actually prove they were the best. Muttering a unmeant 'yes sir', the comms man in the remaining White Battalion relayed the orders to the Squad Leaders, who told their men to get ready and unpack the heavy equipment.

Half an hour later, they moved out with the heaviest gear they had brought along. In a battle formation, they began making their way to the Containment Section. Upon arriving there, they saw the entire Delta Squad slaughtered with a few unknown casualties. It looked like a human, but it certainly wasn't one. They tried to contact the Executer again, to report their status and progress, but suddenly found that all comm links were dead. Wondering why, the formation turned around and began making its way towards the Operation's Centre of the research lab.

Half way there, they encountered most of the aliens. A heavy fight followed and the entire alien group was dead, but Fluffie had only enough men left to fill one squad. He quickly formed the new Alpha Squad and they all picked up the heaviest gear they could get from the corpses. Stocked with enough ammo to take on an army, the Alpha Squad began making their way back to the shuttles, which the original Alpha Squad had used to get on the planet.

On the way there, they encountered several more aliens, but only in small groups and they were easily dealt with. But, at arriving at the exit, they saw another large group of aliens (they look like the ones from AvP btw). They seemed to be guarding the exit, from both sides. Alpha Squad screamed, roared and opened fire, planning on taking revenge for their fallen brothers and sisters. The aliens did the same and a furious fight followed, with only three living beings remaining: Fluffie and two other original Alpha Squaddies. They stepped outside and made their way to their shuttle, opening a comms channel to the Cruiser. They reported the status down here and the captain immidiatly sent re-inforcements: 250 rookie marines. Fluffie replied that that wouldn't be enough, the captain told him to shut up and await his new men and keep the entrance safe.

Again, the White Battalion Alpha Squad commander sighed. He informed his two team mates of the situation. They all thought about it, while the Executer began shipping out the newbie marines. Fluffie wondered about several things, such as why all of the crew members on the cruiser were elite and veteran soldiers who had served on the Executer longer. Alpha Squad, the dead White Battalion and the 250 large marine unit were new. Fluffie thought a bit longer, till the 250 marines landed in their drop pods and seemingly with their own orders, began storming inside the centre and fighting their way around, obvious with orders to clear the entire centre and take it over after the removal of the aliens.

White Squad stayed to guard the exit. Fluffie stepped inside his shuttle and began fiddling around with the computers, till he noted something very strange on the scanner. The Executer had charged its main weapon, a cannon with an energy beam powerfull enough to destroy a planet. Fluffie cursed and something snapped inside him, the link that had always kept him loyal to the military and the thing that had restrained his own will power and his own meaning. He quickly yelled and got the two other Alpha's inside the shuttle. He closed the boarding ramp and charged up the engines, before giving the pilot seat to his teammate and the co pilot seat to the other. He sat down in the commander's chair himself, contacting the cruiser. Asking what they were doing, he got no reply, making it obvious. He then tried to contact the 250 marines, but, he wasn't able to reach them over. He cursed as he found out why, they hadn't been given any comms equipment.

Fluffie's disgust for the Terran Military grew to an enormous amount in a very short time. He ordered the two pilots to take off and set a course away from the planet. The small craft lifted off and blasted into space, the cruiser not being able to follow. It fired its deadly beam and then began moving away as well, jumping away as soon as they could. The planet would blow 5 minutes after impact, and the blow would be impressive, possibly even vaporising one of the nearby moons.

As the planet blew, Fluffie's shuttle hadn't been far away enough. All men aboard were knocked out and they drifted through space, unguided for a few days, until Fluffie woke up. He quickly woke up his team mates and Fluffie told them all what happened. Not knowing wether they would remain loyal to the Military or break their link, he was quite nervous. But, fortunatly, they choose 'his side'. Knowing they knew several things that only the military top should know, they quickly got to work to get the shuttle operating again.

Days later, they arrived at a remote station in space. It was run by mercenaries and pirates, who were more than happy to trade their stuff for military equipment. In civilian clothes and with light weapons, the 3 men squad stepped into their new craft and blasted off again, heading towards a planet which housed the solar system's largerst news company. They planned to get the story out and warn everyone about the military, but on their way there, they had to dock in another station to rest and refuel the ship.

Unfortunatly, they were spotted by a military crew, from a frigate which docked there as well. One remaining Alpha Squaddie was killed imidiatly, while the second was captured. He resisted though and was killed a few minutes later. Fluffie was the only one who managed to get away. Using many of his skills and abilities, he managed to evade the military and hack into their databank, quickly copying and then deleting any info on White Battalion. He was now the only one with their history and knowledge of what happened on that planet.

His original plan of going to the planet which housed the news company was too dangerous, Fluffie realised. At least he thought, it was for now. With a new identity, he began a new life, first as normal mercenary, later as proffesional Assassin...

So, this is the first part of Fluffie's history. It's a crappy story and most probably very stupid, but this is how it is. If you don't like it, it's YOUR problem.




This is a bit out of date now, but it's how the original shraanian fluffie started out. stuff.
nowadays the fluffie in arena threads is perhaps a bit god like and sometimes a mixture of this fluffie with other threads' fluffies. stuff.
byes now
__________________
i want to cover her body with apple pie and eat it off her
Fluffie is offline   Reply With Quote