View Single Post
Unread 23 Oct 2007, 04:59   #19
Makhil
Registered User
 
Makhil's Avatar
 
Join Date: Jan 2001
Posts: 1,663
Makhil is a splendid one to beholdMakhil is a splendid one to beholdMakhil is a splendid one to beholdMakhil is a splendid one to beholdMakhil is a splendid one to beholdMakhil is a splendid one to beholdMakhil is a splendid one to behold
Re: Multi-Class Targetting

Mixed feelings on this new system:
We will see more accidental fleet catch or fleet trapped in base... (and more people quitting the game -or losing interest- after a heavy loss).
The problem is not from the multi targetting itself, but from the fact that only ships which haven't fired in T1 can fire in T2. Meaning people will send more ships on smaller targets... welcome back bashing (not that it was gone...).
On the other hand, big planets attacking with their whole fleets will be more open to retals...
I'm surprised PA is going for a T3, it seems like players will be able to build less different ships... but i wish good luck to the people in charge of making stats.
Good or bad in the end, too early to say, but it surely will be interesting to work out the best race to pick.

big question (already asked): will the init be the same for a ship or will its T1-T2-T3 have different inits ?
__________________
<smith> You're 15 and full of shit.
<Furious_George> no, im 22
Makhil is offline   Reply With Quote