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Unread 2 May 2009, 15:19   #10
Zeyi
Tides of Fire
 
Join Date: Feb 2008
Location: UK
Posts: 318
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Re: Anti Asc Allstars?

Then there's the ascendancy spies (or friends) that would relay all the attacks straight back to #ascendancy.

It's possible to beat asc but not like this. People think asc can be beaten in one round, which is a ridiculous concept - you want to topple PAs greatest alliance with an alliance that essentially has no core, no understanding/experience of their tools and no concrete foundations of leadership.

If I started an alliance next round with 30-40 members, built some awesome tools and had a solid round to a top 10 position. Then proceeded to a second round building on my memberbase, with a core who now understand the tools, the strategy and the inner workings of our alliance we'd maybe end in a top 5 position perhaps.

I'd say by then the alliance is noticed, I can recruit some more decent players with a reasonable core already established for a third round, probably able to now fill out the tag. Basically, maybe and only maybe after 2-3 (or even more rounds) would my alliance be ready to take on ascendancy and win. Although I imagine we'd lose at least once or twice first.

My point is it would take time, organisation and teamwork over more a lot more than 1 round. If Omen had survived R30 maybe they'd have stood more of a chance R31 with the quitters gone and most spies sussed out. An alliance cannot just get 90 members in a single round and work. You need to build up, establish things correctly and not run in blindly at PT72 declaring war on ascendancy.
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