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Unread 13 Jul 2010, 08:39   #2
M0RPH3US
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Join Date: May 2008
Location: Germany
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Re: Xp and how to make it usefull

Quote:
Originally Posted by Tiamat101 View Post
So why not create a market type thing. Where you can trade Xp for exactally that. Resources maybe like 1k xp gives you 100k of each resources and can scale up from there. The more xp you spend the more you should get.
i agree
and i made a list of some possible rewards for trading in xp (ofc value will be score with that concept and xp only counts as currency)

1K XP 100k each ressource or 500 research points or 250 construction points or 2 each roid or +2 alert or security

5K XP 1 million each res or 5000 research points or 2500 construction points or 20 each roid or +20 alert or security or change gov (limited to 1 time a round)

10K XP 3 million each res or 15000 research points or 7500 construction points
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m0rph3us formerly known as Bugz

"Itīs not about how hard u hit, its about how hard u can get hit and still keep moving forward! How much u can take and still move forward!"
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