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Unread 8 May 2008, 17:58   #72
Mzyxptlk
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Join Date: Aug 2005
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Re: Remove Prelaunches

Quote:
Originally Posted by [B5]Londo
Im not sure removing pre-launches would have as much an effect on defence as this thread seems to indicate, a large part of the problem is simply that the vast majority of the active universe attacks with two or even three fleets a night, thus the ratio of attack to defence fleets is 3:2 where to be effective for defence it needs to be the other way around.
Again, I'm not under the illusion that everyone will suddenly defend with 2 or 3 fleets a night when prelaunch is removed. Just that the fleets that are at home can be put to use before the player goes to bed, as opposed to going to waste because the player isn't around when the attacks finally show up.

Quote:
Originally Posted by [B5]Londo
that is player preference not game mechanics.
The game mechanics have created the player preference. If my defence fleets were sitting idly at home because I'm not around when they're needed, then sure, I'd launch as many attack fleets as I could too.
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