Quote:
Originally Posted by Buddah
i count 6, yay thats leaves 24for members.
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You're assuming that the BCs will be able to BC 3-4 nights a week each plus time to organise retals/fleetcatches (and DC 6hrs/day each). You also assume the DCs will not overlap and will be able to do 6hrs/day each, every day.
Alternatively you have nights where attacks aren't prepared, or gaping holes in your defence times. Furthermore you need scanner coverage and a politics HC. Either you have 5 unbelievably active players to run the alliance, sacrificing their entire rl, or you compromise alliance quality, or you take a different approach (eg DLR went distwhore/XP whore).
At such low member limits, heirarchically-structured alliances begin to break down. A few will field full officer cadres and dominate the rankings, and we end up with a similar ranking structure to now. All you've succeeded in doing is kicking hundreds of players from their alliances.
EDIT: Actually, if I was an HC with 30 member limits, I'd have 2+ tags. I'd keep the main tag for my top players, have a scanning/support/covop tag and a recruitment tag or two. I'm not sure that's what we really want.