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Unread 6 Jun 2008, 23:30   #19
Gate
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Join Date: Nov 2004
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Re: No new alliances?

Quote:
Originally Posted by Kargool
In my eyes this only shows that the alliance limits are to high, and that people find it difficult to create a new alliance.
Your hypothesis is that lower limits = more allies. Rounds with lower limits have not led to more allies: seen here

Even if there were more allies, we've not been generating DCs/BCs/HCs. They'd have to come from the current pool, decreasing the average quality of alliances.

Even in the days we had more alliances, we had only a few clear sides. FLTV/XeTa/FoS for example - compared to ND/Den/Asc and previously ND/CT/Urwins.

Finally, players lose out. Cutting limits forces allies to reject and kick players. A cut to 60 members would mean we'd have to generate at least 2 alliances to take in the members who were housed last round. Even if we did this why should these players have to leave their ally and play somewhere they don't want to? Where do new players go?

Besides which, we seem to be an alliance up this round.


In summary, you need to explain the concept of limits being 'too high', why and how this is a bad thing. And your evidence (no 'new' alliances) is circumstantial and shaky; your hypothesis isn't supported by any observed data we've seen so far.
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