Re: A take on integrating randoms into Buddypacks
Just thinking out loud here actually but, if the game had a passport system (as has been discussed numerous times before (why has it never been implemented?)) that held some sort of permanent score based on the users previous ranks/activity/whatever, then this could be integrated into any random/priv gal system whereby random players are spread out based on their scores, this would give each random gal a similar backbone to the other random gals and allow newer players to join better players, learn from them and hopefully stick around for the future.
Not sure I explained this so well but as I said, thinking out loud, hopefully someone will grasp what I'm attempting to suggest although it's kinda irrelevant without such a passport system in place.
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Founder and HC of [Denial] and [Evolution]
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