View Single Post
Unread 8 May 2008, 16:09   #67
GReaper
The BOFH
 
GReaper's Avatar
 
Join Date: Mar 2001
Posts: 463
GReaper has a brilliant futureGReaper has a brilliant futureGReaper has a brilliant futureGReaper has a brilliant futureGReaper has a brilliant futureGReaper has a brilliant futureGReaper has a brilliant futureGReaper has a brilliant futureGReaper has a brilliant futureGReaper has a brilliant futureGReaper has a brilliant future
Re: Remove Prelaunches

Quote:
Originally Posted by Veedeejem!
Prelaunch itself is not responsible for everybody attacking at the same time. It's the mentality that causes that.
The real issue is hc's & bc's not willing to diversify their attack pattern. They try to squeeze as much inc as possible in an as short as possible timeframe, reason for this is simple, less chance of def.
Prelaunch helps cause the mentality though.

Prelaunch allows anyone to launch at 3AM and onwards without any effort at all. Nobody wants to launch earlier because they don't want to be the first fleets moving too early and getting defence and few people will want to launch too late as it's possible to get defended against with morning defence.

I'd guess what some of us are hoping for is that if prelaunch was removed entirely we'd see a wider attack window. The more casual players will launch a couple of minutes after the tick at the latest time possible before going to bed. The more hardcore players will get up during the night just to send a fleet out to attack. However if HCs and BCs refuse to offer their members an earlier attack window because their members can't launch for later landing ticks then they'll be losing their attack fleets effectiveness.

I'm assuming that one of the next two rounds is going to be a free round, it might be interesting to add it for that particular round to see the effect of it.
GReaper is offline   Reply With Quote