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Unread 8 May 2008, 13:25   #59
M0RPH3US
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Re: Remove Prelaunches

Quote:
Originally Posted by Veedeejem!
The problem with alot of these discussions is that most people tend to focuss just on the topic at hand when there are countless other factors that need to be considered aswell.
You are correct when you say that they take place on 2 different levels, but both of them have an impact in the final result.
If prelaunch would be removed the impact on the attacking nature of pa could (would) be minimal since there are all these other factors that still play in the favour of an attacking style.
Right, its many factores makin PA a aggressiv game...
And imo it should stay aggresiv, but not that outbalanced as it is now,
as it nowadays is only about attacking and getting roids and having fingers crossed not to get incs.

removing prelaunch (or maybe reducing it to 2-3 ticks for attacks) won´t make the game a defensive one, but it will balance it out a lil bit.
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