Thread: R31 shipstats
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Unread 26 Apr 2009, 09:10   #494
Gate
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Re: R31 shipstats

LordN: EMP tends to suck if caths don't have a way to at least kill something. As a rule of thumb, being able to kill 2 classes pretty well is a good thing, so they 'only' have to deal with EMPing 4.

Caths who build DE will be really tough to hit with CR/BS and those who build FI will be really tough to hit with FI/CO. That's intentional.


However, your idea of a cath who's able to have an awesome stun/kill anti CR/BS fleet and a great FI fleet isn't going to be that common. The planet will have to split their resources across 5 ships (Beetle, recluse, locust, black widow, scorpion) which is pretty thin by anyone's standards. Especially when your only anti DE is the recluse so you need a load of that, and the beetle is really important so you need a load of that and you're still vulnerable to FR/DE because you only stun it.


EDIT: on ship prices. I expected the usual thing to be done, where the resource ratios are automatically done by the game. Apparently they haven't been (although I can't see it hurting if appoco was to press the button now). That said, the 3 resources are archaic and should be done away with anyway, so I don't really care :/
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