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Unread 15 Nov 2006, 22:30   #47
Bashar
Idle Git
 
Join Date: Aug 2001
Location: Wandering
Posts: 1,550
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Re: Relaying Alliance Channels - is it ok?

Alliance channel relaying is a load of fun, but pretty pointless really unless it's command channels, as all (decent) alliances work on the assumption they have spies in their member channels anyway (a kind of pre-emptive damage limitation), which means there is rarely anything of real value in the alliance channel anyway.

If an alliance knows it's channel is being relayed, then that alliance can have a great deal of fun also. The whole information/misinformation scenario gives more depth and interest to the social side of the game, which is the part that has kept the game going. From an honest, honour-bound gentlemans point of view, relaying is probably immoral, but how many honest, honour-bound gentlemen would play a war-game for the (let's face it: sadistic) fun of it. Ultimately, it makes the game more interesting and adds a dimension that doesn't rely on having the most active members, the most fleets or the most experience. Surely, this can only be a good thing from the perspective of making the game more interesting.
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