Thread: 3 ideas
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Unread 13 Mar 2006, 12:59   #34
Ultimate Newbie
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Re: 3 ideas

I would imagine that the reason was because fleetcatching is an important aspect of the game, and is frequently the only way to kill the top planets who are the most successful. Further, removing fleet catching has implications for Zikonians who need it to steal stuff.

Fleet catching needs an open base for attack as it might only be 20 ships returning, but it still pins everything that the player might have at home. which could be what you are after anyway.
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